The Shady Dragon Inn [maps]

I did a black and white map for the Shady Dragon Inn a while ago, but it was time to put some color on it and liven it up.  As the first player headquarters released back in OD&D, I have a fondness for using it in most of my campaigns.  I added a stable with a loft, increased the size of the inn to 5′ per square (instead of 2.5′), and added a monument just to the east of the inn.  Cheers.

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Forest Encounter [maps]

Here are a collection of encounter maps that I had set in the village I created called Birney set in Mhoried, but you can use them anywhere obviously.  Cheers. Read the rest of this entry »


Prison Keep [map]

Here’s a map that I did for an Eberron campaign, specifically set in Darguun as a prison keep set atop of a stone plateau with natural stone towers.  Cheers. Read the rest of this entry »


Mhoried – Birney Village [map]

This is a small little village I created to sit at the very heart of Torien’s Watch in Mhoried to serve as the starting point for my adventures with my players.  As before, I’ll let you fill in the ideas to the names on the map.  Let me know if you want an unlabeled version.

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Mhoried – Torien’s Watch [map]

Hey folks!

I’ve been dabbling back in Birthright again and trying to update my mapping skills to the current RPG standards.  I’m about half-way done with Mhoried, but here is a little sneak peak at Torien’s Watch and just a little bit of the two southern provinces.  I’ve got backstory to all of the map stuff, but I figure I’ll let your imaginations fill in the details to the names.

Enjoy!

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Mairada [map]

I’m starting a new campaign tonight and I’m placing it for the first time over in the Khinasi side of Cerilia.  I’m such a big fan of Birthright that more and more of my home campaigns seem to be gravitating towards it.  This particular campaign is going to start in Mairada, a neutral coastal sultanate from the southern Island States.  For this particular entry into the Birthright archives, there was no player’s secrets supplement and no coat-of-arms from Birthright.net, so I had to take a little liberty in its design.

Bonus points to you if you can identify the barely modified national Mairada coat-of-arms.  Enjoy! Read the rest of this entry »


Ilien [map]

Another addition to the spectacular world of Birthright.  We’re staying regional with the small, but wealthy neighbor of Medoere and Roesone.  Here is the County of Ilien.  Again, thanks to the guys over at Birthright.net for the coats-of-arms used in the maps. Read the rest of this entry »


Island Keep [map]

I’m running one of my players through Ruins of Adventure, one of the first super-modules for the newly released Forgotten Realms campaign setting way back in 1988.  I’m treating the plot and encounters very liberally.  So let’s start with my revised map of the “Reconquest of Sokol Keep”. Read the rest of this entry »


Castle [map]

The following castle is based on Mirt’s Mansion from City System: Waterdeep, though I expanded it to include a ground floor and several extra levels.  I’ve attached two versions, one labeled and one blank for an encounter map or your own design.  Enjoy! Read the rest of this entry »


Cariele [map]

A different type of entry into the Birthright campaign setting.  Cariele, a kingdom on the northern edge of Anuire, but in the FR-style map. Read the rest of this entry »